Episode 31 – Duke Nukem

June 12, 2013

Hail to the Blockers, baby.

Welcome to episode 31 where we talk about the long running Apogee/3D Realms series, Duke Nukem.

Duke Nukem 3D box artIn the news:

E3 week! We heard all about the new XBox One and PS4, in addition to iOS 7 at Apple’s WWDC. Busy week in the tech world!

A few weeks ago, Tim Schafer’s DoubleFine Productions has launched its second Kickstarter campaign for a tactical strategy game called Massive Chalice.

A remake of Shadow Warrior appears to be in the works from 3D Realms for release this fall.

In mobile news, I am totally obsessed with Ron Gilbert’s Scurvy Scallywags. Check it out.

Interplay repurchased the Descent Freespace IP from now defunct THQ. maybe a new Freespace? Hmmm…

Then we talk Duke Nukem. I cover Duke 1, 2, 3D and a little about Duke Nukem Forever. Story (such as it is), gameplay, tech focus, dev story, all of it!

Buy Duke Nukem 1 & 2 on GoG:

Buy Duke Nukem 3D on GoG:

Buy Duke Nukem Forever on Steam:

Next time, I’ll be covering the 1998 Activision game, Interstate ’76.

Stream the show live:

Direct download:


  1. Great podcast this week!!! You were extremely thorough and objective on the game, kudos! I do feel that Duke Nukem 3D still holds up on a gameplay level, but yeah, it’s a bit outdated. It was fun when we were 12 or 13, but now… Meh. =/
    Never heard of Interstate 76, so definitely curious to hear all about it next time!

    • The wiki says March 1997 for Interstate’s release date, though, not 1998. ;D

      • Oops! Not sure where I got the ’98 date from. I will endeavour to get it right in the actual show!

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