Episode 10 – DescentAugust 2, 2012
Hey hey Blockers!
Welcome to episode 10! This time around we go deep into the mines with Parallax Software’s amazing 1995 FPS, Descent.
As usual, before we get into that, a bit of news:
First of all, I joined the GoG.com affiliate program. So, if you were planning to pick up any of the games I talk about on the show, I’d really appreciate it if you went to GoG via the show site as it gives me a small kickback that I can use to cover some of the show’s expenses. You can get there by clicking the GoG banners in the right hand column!
Aside from that, last week’s Red Baron show led me to check out some current games in the flight sim genre and I came across Microsoft Flight. It’s free to play so I’ll definitely be giving it a whirl in the near future.
Finally, I blogged about a really cool article earlier in the week. In it, one of the original developers of Warcraft: Orcs vs. Humans talks about the very beginnings of that seminal game. It’s a great read!
I read an email from BJ, where he provides a bit of additional info on emulation, which I talked about back in episode 6.
Then, on to the main topic, 1995’s Descent. I cover the usual suspects and talk about some cool and different ways to play it today ending off with some listener voicemails.
Next time, I’ll be talking about the unique LucasArts adventure game from 1990, Loom. Hope to see you then!
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